Stormcloak Games is a brand new game development studio based in Wellington, New Zealand.

Our first game is called Adaptory, and is an upcoming base-building survival game, combining multiple complex simulations with a story-rich world. Deeply inspired by Oxygen Not Included, Rimworld, and Dwarf Fortress, the game will be released into Steam Early Access in 2025, published with the support of indie.io.

We post regular updates to our dev blog, and quarterly updates to our mailing list.

The team making Adaptory

Jevon Wright (she/her), the solo developer of Adaptory, is a software engineer, community volunteer, musician, and an avid game designer based in Te Whanganui-a-Tara, Aotearoa. She has been making video games since she was 12, and received her PhD in Computer Science from Massey University in 2011. Jevon has worked professionally in New Zealand’s web and software industry for over two decades as a software engineer, front-end lead, team lead, and more recently for Xero as a Solutions Architect.

Cassandra Tse (she/her) is a playwright, theatre director, performer and the artistic director of Red Scare Theatre Company. She is a previous winner of Playmarket’s B4 25 Award and a recipient of the NZ Society of Authors Auckland Museum research grant and residency. Her plays and audio dramas have been shortlisted for Wellington Theatre Awards, Playwrights Association of NZ awards and Audio Verse awards.

Claire “Care” Sebastian (they/them) is a freelance artist and content creator from the Chicagoland area. They studied at Savannah College of Art and Design, and graduated in 2021 with a BFA for Illustration in Entertainment, and a minor in printmaking. Their Illustration focus is character design and background design for TV Animation. Currently they are working as a freelance artist, with clients such as authors, content creators, and game developers.

Sai Natarajan (he/him) is a New-Zealand based freelance composer for media. His background is mainly in orchestral music, with some of his work being recorded/performed by the New Zealand Symphony Orchestra, Orchestra Wellington, and the Manawatū Sinfonia. He has also composed music for a variety of media projects, including video games, children’s audiobooks, and short films.

Evan Burman (he/him) is a freelance composer and audio designer based out of Montreal, Quebec. Evan’s been creating and playing music since the age of 13, but towards the end of 2020 he began pivoting towards the world of film and games. Since completing his bachelor’s of jazz performance at the University of Montreal Evan has worked on several games, filling roles such as composer, music designer, dialogue lead, sound designer, technical audio integrator, and lead audio.